Callbreak score calculator

Keep a four-player match sheet without pen and paper. Enter each call and the tricks won, check the scores, then add the next round. No sign-up or download.

Which scoring rules? This sheet uses call +0.1 for each extra trick if the call is made, or minus the full call if it is missed. Some Call Bridge / Callbreak tables score differently. Agree your rules first. Calls may be 1-13; tricks won must total 13 each round.

Add round 1

Player names are optional. The four calls do not have to total 13. Only the tricks won do.

Tricks entered: 0 of 13

Entries stay in this open tab only. Reloading or closing it clears the sheet. Print or save a PDF before leaving. The calculator does not send names or scores anywhere; standard site analytics records page visits.

Your match sheet

No completed rounds yet.

Your completed rounds will appear here.

Highest total leads. This sheet does not impose a match length or tie-break rule. Decide when your match ends and how to handle a tied final score.

A complete five-round example

This example shows why a missed call matters more than one extra trick. In round 3, Asha calls 5 but takes 4: -5.0, not +4.0. Ravi finishes on 11.3 and leads after five rounds. All four players' tricks total 13 in every round.

Round 1

Asha
Call 3 · Won 4
+3.1 · Total 3.1
Ravi
Call 4 · Won 4
+4.0 · Total 4.0
Meera
Call 3 · Won 2
-3.0 · Total -3.0
Dev
Call 2 · Won 3
+2.1 · Total 2.1

Round 2

Asha
Call 4 · Won 4
+4.0 · Total 7.1
Ravi
Call 3 · Won 2
-3.0 · Total 1.0
Meera
Call 3 · Won 4
+3.1 · Total 0.1
Dev
Call 3 · Won 3
+3.0 · Total 5.1

Round 3

Asha
Call 5 · Won 4
-5.0 · Total 2.1
Ravi
Call 3 · Won 4
+3.1 · Total 4.1
Meera
Call 2 · Won 2
+2.0 · Total 2.1
Dev
Call 3 · Won 3
+3.0 · Total 8.1

Round 4

Asha
Call 3 · Won 3
+3.0 · Total 5.1
Ravi
Call 4 · Won 5
+4.1 · Total 8.2
Meera
Call 3 · Won 2
-3.0 · Total -0.9
Dev
Call 3 · Won 3
+3.0 · Total 11.1

Round 5

Asha
Call 4 · Won 5
+4.1 · Total 9.2
Ravi
Call 3 · Won 4
+3.1 · Total 11.3
Meera
Call 3 · Won 2
-3.0 · Total -3.9
Dev
Call 3 · Won 2
-3.0 · Total 8.1

How Callbreak points are calculated

Make the call: call 4 and win 4 tricks = +4.0. Call 4 and win 6 = +4.2: the call plus two tenths. Miss the call: call 4 and win 3 = -4.0. Even one trick short loses the whole call.

For a successful call, round score = call + (tricks won - call) / 10. Otherwise, round score = -call. Totals use integer tenths internally, so repeated 0.1 bonuses do not accumulate floating-point rounding errors.

The highest possible round score under these rules is 13.0, from a call of 13 and all 13 tricks. A call of 8 is not the maximum. Fourteen tricks cannot be won in a thirteen-trick deal, so the sheet will reject any round whose tricks do not total 13.

Why do the calls not have to add up to 13?

Calls are each player's prediction, not a division of the tricks. Four calls can total more or less than 13. Some house rules require a redeal for particular call totals; this sheet does not enforce those rules.

What if our table scores Call Bridge differently?

Do not use this calculator unchanged. It uses the tenths-per-extra-trick variant, with no special bonus for large calls and no penalty for taking too many extra tricks. Pagat's Call Bridge rules describe other scoring systems. See our Callbreak house-rule notes before playing.

Can I correct a completed round?

Yes. Choose Edit beside that round, correct calls or tricks and save. All later running totals update. Undo last round removes only the final round. Clear match asks for confirmation before removing the whole sheet.